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Ilam Horror! Oct '03


This round is concluded, you can find pictures here. KAOS was victorious on the day, which means that the sun is still going to come up tomorrow. Horray!

Abstract

A twilight killing round and pacifist warfare scenario based loosely on the Arkham Horror boardgame.

Back story

Once again, those agents of the crawling chaos, the Reformed Church of the Great Old Ones, are plotting some sort of villiany. By placing the Black Pnakotic Pentagon Seals in the eerily marked Places of Power in the Ilam gardens, and performing certain fell rituals at sunset, they seek to plunge the world into eternal night, for some reason or another. Maybe their insidious master, Nyarlathotep has cornered the market on light bulbs or something.

However, rescue is at hand; the Dictator, realizing that they will be no more sleeping in until midday if there is no more day, has dispatched the KAOS Expeditionary Army to thwart their evil plans.

Will they remove the seals in time? Will the cultists hold them at bay long enough to complete the ritual? Or will it all go horribly wrong, resulting in the accidental summoning of some hideous mockery of life from beyond space and time that will rampage about, trash the sacred obelisk, gobble up some cultists and KAOS agents before returning to it's own dimension?

The Writhing Gate
Objectives

The first part of Ilam Horror is a twilight killing round where the cultists protect the seals located at the Places of Power so that some are still in place at the time the sun sets and they can begin their ritual, while the KAOS agents need to capture as many seals as possible and return them to their rallying point before sunset to thwart the cult's nefarious plans.

When the sun sets, the game masters will declare the killing round part to have finished, total up the seals collected and kills made, and declare a winner. Then the cultists will perform their set piece ritual, it will all go wrong, and and ensuing pacifist warfare fight and super soaker drenching fun and frolics will commmence.

When

Saturday 11th October 18:00-20:30, or Sunday 12th October 18:00-20:30 if the weather is bad. Postponements and cancellations will be posted to the partylist.

How to sign up

Email Amy, or see her in the LCR or Smokers' cafe.

What to bring

Water pistols, all the way up to supersoaker size. PET bottles containing water for extra ammunition is a good idea. Paper swords (or similar foam rubber and fun noodle weapons. Warm clothes (it's still chilly after sunset in October), but try to avoid camo gear. KAOS black or cult robes should be OK.

Where to go

Meet in the UCSA car park outside the entrance to the LCR at 18:00. The game will be played in the Ilam Gardens, starting at 18:30. The game will finish and the battle will start at about 19:45.

  Ilam Gardens

Round Protocol

Game play

Don't do that

Game boundaries

  • The Staff club to the south; you can use the gravel path between the three bridges from the KAOS rally point, west, but don't go on the grass or enter the car park.

  • Ilam road, to the east. Stay off the foot path.

  • The black gates of collage house, to the west. Don't even approach them.

  • The Ilam fields to the south. You can go here if you like, but don't interfere with anyone's game.

Eye Pendent