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Operation Jellie: Battle During the 48 Hour Party

There's always roon for Jellie!

This operation is concluded. Thanks to all of the people who turned up, and made it a great day; our valient allies and enemies, the various excellent units, and the people who made all those wonderful toys. It was an honour to serve with or against you all.

Photos of Operation Jellie can now be found here

The KEA units present on the day were:

  • The 4th Four Horsemen of the Rock Apocalypse (Cavalry Lance)
  • The 5th Catholic Schoolgirls (Infantry Squad)
  • The 6th PSB-SG (Artillery Piece)
  • The 8th Skanks and Swingers (Infantry Squad)
  • Various (KAOS) press, general staff, medical staff and a sports commentator
Other forces present were mostly as described in the Order of Battle (below), except that there were no Goths, there were two Jedi of uncertain alliegence, and of course the dread Shoggoth, summoned by the Cultists in a vain (but bloody) bid for final vistory. The Communists fielded a ship and a flight of fighter-bombers, all other forces fielded infantry.

The 48hr party will be held on the 23, 24 and 25 of August this year. During the party, on the afternoon of the 24th (Saturday) the KAOS Expeditionary Army will be conducting military excercises in Jellie Park, in conjuction with the First "Lindskii" Regiment Of Infantry Of The Czars' Army Of The South. There will be prizes for the best units, so start thinking about forming one now! At least be organised enough to wear black if nothing else. Be warned however, those villainous Cthulhu-cultists may decide to crash the party. Keep you fun-noodle/rolled-up-newspaper handy!

Order of Battle:

Jellie Park, Sat 24 Aug, sometime after 1pm
  The Forces of Chaos ( The Winners ) The Forces of Darkness ( The Losers )
Primary Combatants KAOS Expeditionary Army Reformed Church of the Great Old Ones ( a Cthulhu Cult )
Current Allies 1st Lindskii Regiment Treacherous Communists
  Alf's Imperial Army ( elements thereof ) Otago University Highland and Gaelic society
Potential Allies   The Shambling Undead, Goths, Medievalists

Plan of Attack:

  1. Mobilisation. We gather on the lawn of the White Palace, around 1pm (13-hundred) and march/drive to Jellie Park. Hopefully, we'll manage columns, with banners and everthing.
  2. Orientation. We arrive, establish the identities of the various teams and non-combatants (commentators, press, nurses, necromancers etc). Group photos are taken!
  3. Sabre rattling. There are speeches. We say just how glorious we are, and how badly we're going to kick each other's arses.
  4. Battle, act one (Berlin by Christmas). Clashes of infantry and other light toys such as cavalry; hand to hand weapons only. Jolly good fun, eah what?
  5. Christmas (but not in Berlin). The troops play an informal game of soccer and socialise while the High Command drink tea and devise bad tactics and worse strategy.
  6. Battle, act two (the bloody meatgrinder of war). Pointless charges by first one side, then the other. Attacking units have only hand to hand weapons, while the defenders are encouraged to use handguns and artillery. A few reach enemy lines, only to be outnumbered and quickly slain. I have a little whistle, and I can't think of a better use for it than ordering my loyal followers to their deaths.
  7. Battle, act three, (desperate measures). We employ "secret weapons". Actually, we don't have any, but this is the bit where the Cult summons it's monster, and it starts eating and laying waste to all sides. Brother Conspicuous buys it while the High Priest escapes. The Thunderchild is sunk in a valient last-ditch defence of fleeing refugees. The desperate survivors band together and eventially destroy the dread creature from beyond space and time.
  8. Epilogue and empty victory. KAOS side declares victory, Cult vows revenge. World is saved (for later). We pick up our rubbish and go home.