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KAOS: Manifesto '02 - Killing Rounds .....
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Killing Rounds

Killing Rounds are one of the main activities organised by the Politburo for the amusement of KAOS agents on campus.

These rounds consist of locating stalking, and killing your assigned victims with the maximum amount of style, humour and imagination. You can find the complete rules for killing rounds in the Assassins' Guide

The Three Most Important Rules of killing rounds are:

Fun
You will have fun. You will enjoy yourself. Or else the Dictator will get upset and cry (and you wouldn't want that to happen, now would you).
Safety
You will not hurt people or break things. KAOS is about killing people, not hurting them.
Style
Walking around campus wearing a fedora, shades and a trench coat is more important than the size of your waterpistol.

Guns, guns, guns ...

Scenarios

Killing Rounds will be organised by Politburo members as often as is possible. Any agent may join a round by giving their name to the person running the round. Specific rules for any scenario will be posted on the KAOS noticeboard. The traditional first killing round is a "List" round. Other rounds may include a "Night" round, and a "Single Circle of Death" round. Anyone seeking to run a round should approach the Dictator for approval.

The Players

Agents must identify themselves as a player in the round when they are on-campus by prominently displaying a KAOS badge (on the chest is usual) or a KAOS T-shirt. If a player is not wearing a badge in an easily visible location, any other player in the round may claim the credit for a "Badge Kill" on them.

Aliases and Code Names

When signing up for a killing round, you are required to use your real name, unless you are better known by an alias and have the permission of the people running the round. Code names may only be used with the permission of the Dictator. Code names (such as the coveted "00X" series) are usually only given to an agent for exceptional performance in killing rounds, both in style and in body count.

Your Victims

Legitimate targets for assassination depend on the scenario, but will always include: your assigned victim(s); the assassin(s) assigned to you, if you know their identity; any agent who fails to identify themself as a player in the round (see "Badge Kill" above). There is an exception to this rule, but we're not going to tell you what it is!

... guns ...

Accidental Deaths

An agent is safe from the effects of their own devices when building and testing them. In the actual kill attempt, an agent can blow themself up with their own device, swallow their own poison and shoot themself. Ha ha ha.

Innocent Bystanders

A Bystander is anyone not playing in the round, or anyone playing in the round who is not a legitimate target. Killing a bystander may result in a penalty. If you are sure someone is your assassin, you may risk killing them. Killing a lot of innocent bystanders will result in an embarrassingly public execution.

Boundaries

Killing round boundaries regulate what weapons may be used at a given location and time. Agents who do not observe the boundary rules will be penalised. Agents who continue to break the rules may be expelled from the round, or executed, or both, whatever takes the Dictator's fancy. A weapon may not be used to kill in or from an area where its use is illegal.

No Kill Zones

No means no. Kills are not permitted in or from a No Kill Zone. Unless otherwise specified, all off-campus locations are No Kill Zones (see below for exceptions to this rule). Other No Kill Zones include:

... guns ...

Limited Kill Zones

In a Limited Kill Zone, some weapons are banned. Ranged weapons are not permitted indoors. To be legal an indoor kill requires either the assassin to gain surprise or the victim to be gullible. Once a victim is aware of your presence you may not attempt to kill them. To prevent confusion, the victim should acknowledge that they have seen the assassin (say "Hello Assassin"). Drawing a new weapon, or suddenly using a drawn weapon does not satisfy the requirement for surprise.

A victim who handles a device coated with contact poison, drinks a spiked can of drink or triggers a booby-trap that the assassin has given them deserves everything they get.

In the Lower Common Room, only honey traps and ingested poisons placed in food or drink are legal. When you sup with devils, you had best use a long spoon. The balconies are considered to be outside the LCR.

In the Union Cafes only ingested poisons and Honey Traps are legal.

At KAOS parties honey traps and executions ordered by the Dictator are legal.

The Vampire Rule

At the victim's place of residence (anywhere they pay rent or board, or spend five nights a week (nudge, nudge, wink, wink, say no more!) the assassin can kill the victim with a honey trap or a bomb if they have been invited into the house by someone who lives there.

Open Kill Zones

Any legal weapon may be used in an Open Kill Zone. The only restrictions are those indicated elsewhere in these rules. Any area outside of a building on the University of Canterbury Campus is an Open Kill Zone. By Order of the Dictator this sentence was inserted in order to waste space and entertain the Proles.

Weapons

A weapon can be anything that simulates the action of a real or fancied weapon in a harmless manner. No player may ever carry more than 23 weapons at any given time, or else they will explode. Excessive force must be avoided or agents will be penalised. Agents must approach Q for permission to use any weapon that is not covered below:

Ranged Weapons.
These are legal for open kill zones only. The traditional ranged weapon is a Water Pistol, and these may be used without requiring a permit. Hitting the Victims body is sufficient to kill them. Head shots should be avoided.
Contact Weapons.
These are legal for Open Kill Zones and most indoor locations on campus. If an assassin brings a contact weapon into contact with a victim, the victim is dead. Excessive force should be avoided. The traditional contact weapon is the rubber knife, available from good magic stores, and it may be used without a permit. Knives with hard plastic retractable blades are not permitted.
Bombs.
A bomb is any booby-trapped device constructed by a layer that when triggered produces an identifiable noise or visual effect. All bombs must be approved by Q. Letter bombs are bombs sent to the victim in the mail, and only require a folded piece of paper with the word "BOOM!" written on it (but remember "Style above Substance"). Letter bombs only kill the person opening the envelope. Which is bad if the deceased is an innocent bystander. New clones please...
Exotic Weapons.
The weapons available to players have been restricted for top secret hush hush reasons. However, any imaginative and amusing weapon may be approved for use by Q if it is fair and accompanied by a reasonable bribe. Does your victim keep tropical fish? Slap a "Piranha" label on the side of their fish tank and persuade them to put their hand in the water! Does your victim always take the stairs to get into the LCR? Get a pillow, slap on a "64 ton weight" label, and wait for the schmuck to pass below you − splat!

Killing Round Etiquette

Dead Men Tell No Lies.
If you are killed, you must identify yourself truthfully to your assassin (a good death scream and some squirming around on the floor are not inappropriate either).
Die With Your Boots On.
Be honest and accept death gracefully. This is only a game, anyone taking it seriously will be executed or promoted onto the Politburo (and they don't get to have any fun at all).
Style Over Substance.
One flamboyant kill with a carefully positioned refrigerator will add more to your reputation than ten boring backstabs with a rubber knife.

Bribes

The standard bribe to find out a piece of information, or to ensure someone's silence, is the traditional chocolate fish. Any bribe greater than a can of Coke™ is considered excessive and will result in confiscation of the bribe by the offended Politburo member.

Duels

may be fought to resolve disputes or to satisfy an affair of honour. Duels should be fought in the amphitheatre, with an exchange of insults and matched weapons (waterpistols, paper swords, ripe avocados, etc). Seconds should be appointed to ensure that the code duello is observed.

Disputes and Appeals

The Dictator will resolve problems in accordance with the hallowed and constitutionally enshrined principles that Thou Shalt Not Waste The Dictator's Time and Injustice Must Be Seen to Be Done. You have been warned!

...guns, guns, guns.
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